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Every attribute supported by the library must derive from the attribute interface. This interface has the only virtual method named get_value. This method should return the actual attribute value object, derived from the attribute_value interface. Such separation allows to implement attributes that can return different values at different time points (like clock-related attributes, for example) and, on the other hand, allows to use different values of the same attribute independently.
The attribute value object is mostly intended to store the actual attribute value and implement type dispatching in order to be able to extract the stored value. One should not confuse the attribute value object type and the stored value type. The former is in most cases not needed by users and is hidden behind the attribute_value interface, but the latter is needed to be able to extract the value. For brevity we call the stored attribute value type simply as attribute value type in this documentation.
#include <boost/log/attributes/constant.hpp>
The most simple and frequently used attribute type is a constant value of some type. This kind of attribute is implemented with the constant class template. The template is parametrized with the attribute value type. The constant value should be passed to the attribute constructor. Here is an example:
void foo() { src::logger lg; // Register a constant attribute that always yields value -5 boost::shared_ptr< attrs::attribute > attr(new attrs::constant< int >(-5)); lg.add_attribute("MyInteger", attr); // Register another constant attribute. Make it a string this time. attr.reset(new attrs::constant< std::string >("Hello world!")); lg.add_attribute("MyString", attr); }
That's it, there's nothing much you can do with a constant attribute. Constants are very useful when one wants to highlight some log records or just pass some data to a sink backend (e.g. pass statistical parameters to the collector).
#include <boost/log/attribute/mutable_constant.hpp>
This kind of attribute is an extension for the constant attribute. In addition to being able to store some value, the mutable_constant class template has two distinctions:
In order to change the stored value of the attribute, one must call the set_value method:
void foo() { src::logger lg; // Register a mutable constant attribute that always yields value -5 boost::shared_ptr< attrs::mutable_constant< int > > attr(new attrs::mutable_constant< int >(-5)); lg.add_attribute("MyInteger", attr); BOOST_LOG(lg) << "This record has MyInteger == -5"; // Change the attribute value attr->set_value(100); BOOST_LOG(lg) << "This record has MyInteger == 100"; }
In multithreaded applications the set_value method calls must be serialized with the get_value calls (which, generally speaking, happen on every log record being made). By default mutable_constant does not serialize calls in any way, assuming that user will do so externally. However, mutable_constant template provides three additional template arguments: synchronization primitive type, scoped exclusive lock type and scoped shareable lock type. If synchronization primitive type is specified, the scoped exclusive lock type is a mandatory parameter. In this case, scoped shareable lock type is not specified, the attribute will fall back to the exclusive lock instead of shared locks. For example:
// This mutable constant will always lock exclusively either for reading or storing the value typedef attrs::mutable_constant< int, // attribute value type boost::mutex, // synchronization primitive boost::lock_guard< boost::mutex > // exclusive lock type > exclusive_mc; boost::shared_ptr< exclusive_mc > my_int1; // This mutable constant will use shared clocking for reading the value and exclusive locking for storing typedef attrs::mutable_constant< int, // attribute value type boost::shared_mutex, // synchronization primitive boost::unique_lock< boost::shared_mutex >, // exclusive lock type boost::shared_lock< boost::shared_mutex > // shared lock type > shared_mc; boost::shared_ptr< shared_mc > my_int2; BOOST_LOG_DECLARE_GLOBAL_LOGGER_INIT(my_logger, src::logger_mt) { src::logger_mt lg; my_int1.reset(new exclusive_mc(10)); lg.add_attribute("MyInteger1", my_int1); my_int2.reset(new shared_mc(20)); lg.add_attribute("MyInteger2", my_int2); return lg; } void foo() { src::logger_mt& lg = get_my_logger(); // This is safe, even if executed in multiple threads my_int1->set_value(200); BOOST_LOG(lg) << "This record has MyInteger1 == 200"; my_int2->set_value(300); BOOST_LOG(lg) << "This record has MyInteger2 == 300"; }
Mutable constants are often used as auxiliary attributes inside loggers to store attributes that may change on some events. As opposed to regular constants, which would require re-registering in case of value modification, mutable constants allow to modify the value in-place.
#include <boost/log/attributes/counter.hpp>
Counters are one of the simplest attributes that generate a new value each time requested. Counters are often used to identify log records or to count some events, e.g. accepted network connections. The class template counter provides such functionality. This template is parametrized with the counter value type, which should support arithmetic operations, such as operator + and operator -. The counter attribute allows to specify initial value and step (which can be negative) on construction.
BOOST_LOG_DECLARE_GLOBAL_LOGGER_INIT(my_logger, src::logger_mt) { src::logger_mt lg; // This counter will count lines, starting from 0 lg.add_attribute("LineCounter", boost::make_shared< attrs::counter< unsigned int >()); // This counter will count backwards, starting from 100 with step -5 lg.add_attribute("CountDown", boost::make_shared< attrs::counter< int >(100, -5)); return lg; } void foo() { src::logger_mt& lg = get_my_logger(); BOOST_LOG(lg) << "This record has LineCounter == 0, CountDown == 100"; BOOST_LOG(lg) << "This record has LineCounter == 1, CountDown == 95"; BOOST_LOG(lg) << "This record has LineCounter == 2, CountDown == 90"; }
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Don't expect that the log records with the |
#include <boost/log/attributes/clock.hpp>
One of the "must-have" features of any logging library is the support for attaching a time stamp to every log record. The library provides two attributes for this purpose: utc_clock and local_clock. The former returns current UTC time and the latter returns current local time. In either case the returned time stamp is acquired with maximum precision for the target platform. The attribute value is boost::posix_time::ptime (see Boost.DateTime). The usage is quite straightforward:
BOOST_LOG_DECLARE_GLOBAL_LOGGER(my_logger, src::logger_mt) void foo() { logging::core::get()->add_global_attribute("TimeStamp", boost::make_shared< attrs::local_clock >()); // Now every log record ever made will have a time stamp attached src::logger_mt& lg = get_my_logger(); BOOST_LOG(lg) << "This record has a time stamp"; }
#include <boost/log/attributes/timer.hpp>
The timer attribute is very useful when there is a need to estimate duration of some prolonged process. The attribute returns time duration elapsed since the attribute construction. The attribute value type is boost::posix_time::ptime::time_duration_type (see Boost.DateTime).
// The class represents a single peer-to-peer connection class network_connection { src::logger m_Logger; public: network_connection() { m_Logger.add_attribute("Duration", boost::make_shared< attrs::timer >()); BOOST_LOG(m_Logger) << "Connection established"; } ~network_connection() { // This log record will show the whole life time duration of the connection BOOST_LOG(m_Logger) << "Connection closed"; } };
The attribute provides high resolution of the time estimation and even can be used as a simple in-place performance profiling tool.
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#include <boost/log/attributes/named_scope.hpp>
The logging library supports maintaining scopes stack tracking during the application execution. This stack may either be written to log or be used for other needs (for example, to save the exact call sequence that led to and exception when throwing one). Each stack element contains following information (see basic_named_scope_entry structure template definition):
__FILE__ macro expansion. Like scope name, the file name must be a constant string literal.
__LINE__ macro expansion.
The scope stack is implemented through a thread-specific global storage internally. There is a named_scope (wnamed_scope for wide-character logging) attribute that allows to hook this stack into logging pipeline. This attribute generates value of the nested type named_scope::scope_stack which is the instance of the scope stack. The attribute can be registered the following way:
logging::core::get()->add_global_attribute("Scope", boost::make_shared< attrs::named_scope >());
Note it is perfectly valid to register the attribute globally because the scope stack is thread-local anyway. This will also implicitly add scope tracking to all threads of the application, which is often exactly what we need.
Now we can mark execution scopes with macros BOOST_LOG_FUNCTION and BOOST_LOG_NAMED_SCOPE (the latter accepts the scope name as an argument). These macros automatically add source position information to each scope entry. An example follows:
void foo(int n) { // Mark the scope of the function foo BOOST_LOG_FUNCTION(); switch (n) { case 0: { // Mark the current scope BOOST_LOG_NAMED_SCOPE("case 0"); BOOST_LOG(lg) << "Some log record"; bar(); // call some function } break; case 1: { // Mark the current scope BOOST_LOG_NAMED_SCOPE("case 1"); BOOST_LOG(lg) << "Some log record"; bar(); // call some function } break; default: { // Mark the current scope BOOST_LOG_NAMED_SCOPE("default"); BOOST_LOG(lg) << "Some log record"; bar(); // call some function } break; } }
After executing foo we will be able to see in log that the bar function was called from foo and, more precisely, from the case statement that corresponds the value of n. This may be very useful when tracking down subtle bugs that show only when bar is called from a specific location (e.g. if bar is being passed invalid arguments in that particular location).
Another good use case is attaching the scope stack information to an exception. With help of Boost.Exception, this is possible:
typedef boost::error_info< struct tag_scopes, attrs::named_scope::scope_stack > scopes_info; void bar(int x) { BOOST_LOG_FUNCTION(); if (x < 0) { // Attach a copy of the current scope stack to the exception throw boost::enable_error_info(std::range_error("x must not be negative")) << scopes_info(attrs::named_scope::get_scopes()); } } void foo() { BOOST_LOG_FUNCTION(); try { bar(-1); } catch (std::range_error& e) { // Acquire the scope stack from the exception object BOOST_LOG(lg) << "bar call failed: " << e.what() << ", scopes stack:\n" << *boost::get_error_info< scopes_info >(e); } }
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#include <boost/log/attributes/current_process_id.hpp>
It is often useful to know the process identifier that produces the log, especially if the log can eventually combine the output of different processes. The current_process_id attribute is a constant that formats into the current process identifier. The value type of the attribute can be derermined by the current_process_id::held_type typedef.
void foo() { logging::core::get()->add_global_attribute("ProcessID", boost::make_shared< attrs::current_process_id >()); }
#include <boost/log/attributes/current_thread_id.hpp>
Multithreaded builds of the library also support the current_thread_id attribute which yields the boost::thread::id specific to the calling thread upon value acquision. The usage is similar to the process id.
void foo() { logging::core::get()->add_global_attribute("ThreadID", boost::make_shared< attrs::current_thread_id >()); }
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You may have noticed that the attribute is registered globally. This will not result in all threads having the same ThreadID in log records as the attribute will always return a thread-specific value. The additional benefit is that you don't have to do a thing in the thread initialization routines to have the thread-specific attribute value in log records. |
#include <boost/log/attributes/functor.hpp>
This attribute is a simple wrapper around a user-defined function object. Each attempt to acquire the attribute value results in the function object call. The result of the call is returned as the attribute value (this implies that the function must not return void). The functor attribute can be constructed with the make_functor_attr helper function, like this:
void foo() { logging::core::get()->add_global_attribute("MyRandomAttr", attrs::make_functor_attr(&std::rand)); }
Auto-generated function objects, like the ones defined in Boost.Bind, Boost.Lambda, or STL, are also supported.
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Some deficient compilers may not support |